Apply directly to jobs in best companies
Search Companies / Jobs

Senior Software Engineer - Oculus Studios Central Technology at Meta
Menlo Park, United States


Job Descrption
Oculus Studios is expanding the Central Technology team (OSCT) focusing on efforts for the First Party Game Studios (Armature Studios, Beat Games, BigBox VR, Camouflaj, Downpour Interactive, Ready At Dawn Studios, Sanzaru Games, Twisted Pixel, Supernatural).

Within OSCT, we help our Studios take advantage of the economies of scale that Meta provides. We are looking for engineers who can work effectively within Meta’s vast infrastructure and are excited by the chance to help Studios make video games.

We collaborate to build core systems and shared technologies for the Studios. Working with partners across Meta, we assist in migrating and onboarding our partner studios with common Meta supported solutions.Senior Software Engineer - Oculus Studios Central Technology Responsibilities
  • Help define and establish Meta's infrastructure approach for game studios - working across multi-year effort
  • Find common needs by working across the first party game studios collecting requirements and proposing solutions to gain buy-in. Build shipping features as part of a 1st Party product and launch to consumers. Learn from those launches and bring back institutional knowledge to apply to the next 1st Party engagement.
  • Build custom solutions that align with the Metaverse (e.g. Avatars, Common Identity, Integrity) that are delivered to consumers by launching games that use those features.
  • Work as a full-stack developer and gain familiarity in multiple coding languages as needed: e.g. CPP, C#, Python, Hack, JavaScript, React
  • Be or become familiar with multiple game engines: i.e. Unity, Unreal, proprietary engine
  • Be or become familiar with multiple 3rd Party Game technologies (i.e. AWS GameLift, Unity Vivox)
  • Gain familiarity of alternate hosting environments (i.e. cloud/corporate/lab) and help determine where and how they should be used
  • Help onboard new game studios engineers to Meta infra and internal tools, while bringing empathy for game development back to core Meta teams
  • Partner with other teams within Meta to figure out best approaches to migrate game studio services while bringing the Meta focuses of reliability, scalability, security to the game studio space
  • Support game studios during break/fix scenarios and be part of the escalation path
  • Assist game studios in building, scaling, and optimizing new features for their existing/future titles
Minimum Qualifications
  • Experience in learning new approaches, coding languages, and Meta specific solutions
  • 5+ years of experience in developing backend services for games and/or enterprise (large scale distributed environments)
  • Experienced with C/C++ or C
  • Broad knowledge of games and game development and/or enterprise scale infrastructure
  • Experienced with Python and / or PowerShell
  • Experienced collaborating with team members across multiple disciplines to bring products to life
Preferred Qualifications
  • Experience with General Frameworks: GraphQL, Graph API, Ent Framework
  • Shipped AAA titles or Large enterprise solution
  • Experience working in major game engines (i.e. Unreal, Unity)
  • Experience as a Full-Stack developer in a large scale distributed environment
  • Experience with backend security, privacy, scalability, and persistence storage design paradi
  • Experience in building user facing tools using languages such as Hack, JavaScript, React, etc.
  • Experience building supportable solutions that include proactive alerting, monitoring, and product metrics
  • Experience with major cloud providers (AWS, Azure, etc.)
  • Experience working with distributed computing platforms
  • Bachelor's Degree in Computer Science or Engineering
LocationsAbout Meta Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics. Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com. $177,000/year to $251,000/year + bonus + equity + benefits

Individual pay is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base salary, Meta offers benefits. Learn more about benefits at Meta.

Complete form below to directly Send your CV / Linkedin Profile to Senior Software Engineer - Oculus Studios Central Technology at Meta.
@
You will receive all responses from employer on this email
Example: Application for the post of 'Accountant'
Example: Introduce your self and give purpose of your application
*All fields are mandatory.
META
1528 jobs found
Construction Manager at Meta
Kuna, United States
Senior Software Engineer - Oculus Studios Central Technology at Meta
Menlo Park, United States
Software Engineer, Camera Driver - Reality Labs at Meta
Redmond, United States
Software Engineer, Gameplay - Reality Labs at Meta
New York City, United States
Graphics Software Engineer, Rendering - Reality Labs at Meta
, United States
Embedded Software Engineer, BSP/Kernel - Reality Labs at Meta
, United States
Research Scientist - Generative AI (PhD) at Meta
New York City, United States
Embedded Software Engineer, Connectivity/Wireless - Reality Labs at Meta
Sunnyvale, United States
Performance and Capacity Engineer, Tooling at Meta
, United States
Audio System Integration Engineer at Meta
Redmond, United States
10 Other Companies Worldwide
LiveScore Group  
Spectator Sports
Restoration and Renewal  
Civil Engineering
Woodard Curran  
Environmental Services
Eurofins  
Biotechnology Research
Smartsheet  
Software Development
Credit Karma  
Consumer Services
Colliers International EMEA  
Real Estate
Celonis  
Software Development
AB Dynamics  
Motor Vehicle Manufacturing
Pleo  
Financial Services
1