Job Descrption
Climax Studios was established nearly 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way.
You'll be based out of our new state of the art space located in the heart of the city of London EC1.
You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try-out new things and push themselves out of their comfort zones.
We are seeking an experienced Lead Level Designer, with proven lead level design skills & experience working on Console titles, to join our award-winning team. This is an exciting opportunity to work on a AAA IP where you will be responsible for supporting the Lead Designer in leading the Level Design team as well as creating and owning major immersive environments for the game from start to finish. This is a great opportunity to work with a team of... passionate and experienced designers on a AAA project for a 1st party publisher
Requirements
Experience working as a Lead Level Designer on at least two published console titles.
Able to lead a creative team, inspire, motivate and provide constructive direction and feedback
Experience of helping to plan and schedule workflows.
A strong grasp of level flow, metrics & pacing.
A good visual eye for scene setting, sight lines, vistas and areas of interest.
Proven experience working within Unreal Engine 5, as well as with Blueprinting.
Experience of greyboxing levels to a professional standard.
Experience in scripting gameplay content in levels such as events, interactions and encounters.
Experience with enemy placement/spawn points.
Excellent communication skills to collaborate with a creative & multidisciplinary team.
Level design experience for third person action games is a benefit.
Enjoys a creative challenge with the passion and motivation to make great games.
Responsibilities
Lead a level design team
Build and maintain documentation for all owned environments
Design and build large, immersive levels that create memorable gameplay
experiences.
~ Ensure team keeps to project vision for best practices, methodologies used
and quality benchmark.
As part of level reviews, able to provide constructive critique and solutions.
Regularly play the game and provide suggestions and feedback in a clear
and constructive manner.
~ Able to understand and action the narrative and gameplay ambitions for the
levels.
~ Ability to self-motivate as-well-as motivate the members of your team.
Benefits
Regular social events
Pension
Fresh fruit and snacks
A friendly, focused, ambitious and relaxed working environment
Ongoing training and development, with career progression
Great city centre location, a short walk from the tube station, bars, restaurants, coffee shops
Group Private Medical Insurance provided by BUPA
Group Life Insurance
Employee Assistance Programme
Private Dental Insurance
Group Income Protection
Company Pension Scheme
Cycle To Work Scheme
Eye-Care Vouchers
Perks
Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
Bean to cup coffee machine in the studio.
In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Role Information: EN
Studio: Climax Studios
Location: Europe, United Kingdom, London
Area of Work: Game Development
Service: Create
Employment Type: Permanent
Working Pattern: Full Time
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
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